Fate

Effects

After the battle starts, ATK, DEF, and Final DMG RES increase by 10%, 30%, and 10%

Every 5s, 15 basic attacks, or 2 active skills cast grants 1 Power of Fate stack,
Increasing Final DMG Boost, ATK SPD, Pal ATK SPD, Energy Regen SPD, Final Crit DMG, Final Pal Crit DMG, and Final Skill Crit DMG by 1%, up to 25 stacks

Each extra Power of Fate stack after 10 stacks reduces DEF by 4%,
up to 15 stacks

Each extra stack after 15 stacks reduces Final DMG RES by 2%,
up to 10 stacks

Each extra stack after 20 stacks deals DMG equal to 1% of current HP per second to oneself
(ignores DMG immunity),
up to 5 stacks

Passive:

10% Global ATK

Uses:

PVP

Plume Monarch, Warbringer, Beastmaster → Anti Regen it works really well

PVE

DPS → Best in slot

Where to Get:

Can appear as 2nd choice in Bi-Weekly Events

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Void Dice

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Skeletal Bloom