Plume Monarch - PVP/PVE Guide
This is a Mid-Late game guide to the Plume Monarch class, this guide primarily is for those who have completed Awakening and have their main Pink Souls (Combo, ATK, HP, DEF)
For those who are before this point I recommend checking my Early Game Archer guide
I have added the builds I could think of, if you have anymore or think I may be missing something please let me know!
I will just go through the generic stuff like Gear, Avians etc and then focus everything specifically for each builds indiviual page
Builds
Below are links to different builds!
PVE
100% Slow (PVE)
Stun-Lock (PVE)
Uses: Dark Trials, Campaign Bosses, Soul Trials, Molten Ruins +More
Uses: Any situation you can die, like the slow build but also for standstill bosses
Uses: Builds to pass Dark Trials. You can also use Slow except vs Tamer
Uses: Magic Theater, Lava Behemoth, Snowland + Abyssal (When can live)
Uses: This is a Counter damage build for Nightmare Molten Ruins specifically
Uses: This is a build specifically for the Nightmare Flame Temple
Dark Trials (PVE)
Pure DPS (PVE)
Molten Ruins (PVE)
Flame Temple (PVE)
Foundations
These are the foundations to all the builds!
Gear
The Gear you need for these builds is Crit / Combo
You can also get Crit or Combo / Evasion for some PVE builds
Prayer
You want only 5x Global Combo DMG at your highest available rarity
Runes
There is not much change between PVP and PVE for these
For both I would go for 4x Crit DMG and 2x Crit Res (Saves you getting extras)
But you can get x2 Combo DMG for PVE or Glass Cannon PVP if you wish
On each rune you want Pink Global Combo DMG
For the secondaries, the left side will always be the same 3
However on the right they can change;
Top Right (Rune 4) → Combo DMG
Middle Right (Rune 5) → Combo/Counter/Pal DMG Res all work (PVP) or Batk DMG Res (PVE)
I would prioritise Counter for PVP
Bottom Right (Rune 6) → Crit DMG
Awakening
PVP
ATK >> Crit DMG ≈ HP > Crit Res > Basics
You can add DEF in later when tanks are common
——
PVE
ATK >> Crit DMG >>> Combo DMG
Souls
PVP:
ATK > HP > Combo DMG ≈ Crit DMG > Crit Res
Can get DEF later on if needed vs tanks
——
PVE:
Combo DMG > Crit DMG ≈ ATK
Avians
The avian for Plume is hard to choose, here are the options
Avians:
Sunshine Bringer → When starting this is the best for PVP, though if you get Cleanse/Ignore Controls you can use something else
Dense Cloud → This is pretty good for longer PVP (against tanks) and PVE
Lunar Sprite → This can work well in PVP if you can acompany it with a good amount of DEF
Magic Cat → In the long run this seems to beat Dense Cloud in the same areas
Firefly is also a decent allrounder but I feel like each of these can beat it
———
Affixes (PVP):
Shroom Combo & Rage Bonus → These are main affixes, I recommend having these almost always
Any two of the below for your las affixes:
Debuff Immunity→ Same situation as Sunshine Bringer
No Speeding (or Speed Disruption)→ Great vs DPS
Multiple Shots→ Good vs Tanks
Other Options: Poisonded Arrow, Barrel Dodge
———
Affixes (PVE):
Rage Slash + Against the Strong + Poisoned Arrow → These are the main you want for PVE
Shroom Combo, Rage Bonus → One of these for you final affix
Guardians
Tide Spirit / Hercules provide more survivability
Alternatives
Zephy Spirit / Valkyrie are best in PVE but can work for PVP too
Guardian Remolds
Wind
Combo & Crit - I would focus on these to over cap as much as possible
Especially Combo as people go for 100+ Ignore Combo
Earth
Ignores - Any work, ideally Ignore Counter as Counter is main problem
Sun
Final DMG Boost - This is the most effective stat here
Moon
Final DMG Res - This is the most effective stat here
Divining Priorities
I would work on specific stats at each point, below is my priorities:
—
Life Path
1. Crit & Combo - These are the most important. For PVP you want these way over 100% to maximise your damage potential against Ignores
2. Global ATK - In a miracle world this is the next option here but in no way would I prioritise it!
—
World Path + Universe Path
1. Crit & Combo & Pierce - All of these are about as important as each other so I would aim more on these
2. Ignore Counter - You can go for this also or make a preset that focuses this more if MS and Warbringers are common
3. Ignore Combo/Ignore Pierce/Ignore Pal Inspire - Again… in a miracle world
Resource Allocation
Where to put your resources in Tech / Feathers / Sacred Tree?
Simple… Attack!!!
You can also look to put some in HP later on if you need more, however at most I would have a 2:1 ratio for ATK:HP in this case
Items
For Items it is not entirely possible to always say what’s best for each person
For each build I will go over the top choices of P2W and F2P but if you miss things I encourage asking in threads or just testing!
Below are rough guides for Lucky Spinner and Rush Shop, these change based on what you have and what you need
For example Blizzard Visitor is great in some aspects over Glory Glow but if you have evasion for monsters and 100% Slow with glory for bosses, thats more ideal. Additionally if you had a high DPS mount it is better to waste a back slot on slow then a mount slot