Plume Monarch - PVP/PVE Guide

This is a Mid-Late game guide to the Plume Monarch class, this guide primarily is for those who have completed Awakening and have their main Pink Souls (Combo, ATK, HP, DEF)
For those who are before this point I recommend checking my Early Game Archer guide

I have added the builds I could think of, if you have anymore or think I may be missing something please let me know!

I will just go through the generic stuff like Gear, Avians etc and then focus everything specifically for each builds indiviual page

Builds

Below are links to different builds!

PVE

100% Slow (PVE)

Stun-Lock (PVE)

Uses: Dark Trials, Campaign Bosses, Soul Trials, Molten Ruins +More

Uses: Any situation you can die, like the slow build but also for standstill bosses

Uses: Builds to pass Dark Trials. You can also use Slow except vs Tamer

Uses: Magic Theater, Lava Behemoth, Snowland + Abyssal (When can live)

Uses: This is a Counter damage build for Nightmare Molten Ruins specifically

Uses: This is a build specifically for the Nightmare Flame Temple

Dark Trials (PVE)

Pure DPS (PVE)

Molten Ruins (PVE)

Flame Temple (PVE)

PVP

Uses: Generic set in Parking Wars/Arena when you can’t select opponents

Uses: VS Warbringers
(a good generic later on)

Anti Sage (PVP)

Anti SH (PVP)

Uses: VS Martial Sage
(can work for all Tanks except evasion)

Uses: VS Sacred Hunter
(primarily Evasion ones)

Generic (PVP)

Anti Warbringer (PVP)

Foundations

These are the foundations to all the builds!

Gear

The Gear you need for these builds is Crit / Combo
You can also get Crit or Combo / Evasion for some PVE builds


Prayer

You want only 5x Global Combo DMG at your highest available rarity

Runes

There is not much change between PVP and PVE for these

For both I would go for 4x Crit DMG and 2x Crit Res (Saves you getting extras)
But you can get x2 Combo DMG for PVE or Glass Cannon PVP if you wish

On each rune you want Pink Global Combo DMG

For the secondaries, the left side will always be the same 3
However on the right they can change;

Top Right (Rune 4) → Combo DMG

Middle Right (Rune 5) → Combo/Counter/Pal DMG Res all work (PVP) or Batk DMG Res (PVE)
I would prioritise Counter for PVP

Bottom Right (Rune 6) → Crit DMG


Awakening

PVP
ATK >> Crit DMG ≈ HP > Crit Res > Basics
You can add DEF in later when tanks are common

——

PVE
ATK >> Crit DMG >>> Combo DMG

Souls

PVP:
ATK > HP > Combo DMG ≈ Crit DMG > Crit Res
Can get DEF later on if needed vs tanks

——

PVE:
Combo DMG > Crit DMG ≈ ATK

Avians

The avian for Plume is hard to choose, here are the options

Avians:
Sunshine Bringer → When starting this is the best for PVP, though if you get Cleanse/Ignore Controls you can use something else

Dense Cloud → This is pretty good for longer PVP (against tanks) and PVE

Lunar Sprite → This can work well in PVP if you can acompany it with a good amount of DEF

Magic Cat → In the long run this seems to beat Dense Cloud in the same areas

Firefly is also a decent allrounder but I feel like each of these can beat it

———

Affixes (PVP):
Shroom Combo & Rage Bonus → These are main affixes, I recommend having these almost always

Any two of the below for your las affixes:
Debuff Immunity→ Same situation as Sunshine Bringer
No Speeding (or Speed Disruption)→ Great vs DPS
Multiple Shots→ Good vs Tanks
Other Options: Poisonded Arrow, Barrel Dodge

———

Affixes (PVE):
Rage Slash + Against the Strong + Poisoned Arrow → These are the main you want for PVE

Shroom Combo, Rage Bonus → One of these for you final affix

Guardians

Tide Spirit / Hercules provide more survivability

Alternatives

Zephy Spirit / Valkyrie are best in PVE but can work for PVP too

Guardian Remolds

Wind
Combo & Crit - I would focus on these to over cap as much as possible
Especially Combo as people go for 100+ Ignore Combo

Earth
Ignores - Any work, ideally Ignore Counter as Counter is main problem

Sun
Final DMG Boost - This is the most effective stat here

Moon
Final DMG Res - This is the most effective stat here

Divining Priorities

I would work on specific stats at each point, below is my priorities:

—

Life Path

1. Crit & Combo - These are the most important. For PVP you want these way over 100% to maximise your damage potential against Ignores

2. Global ATK - In a miracle world this is the next option here but in no way would I prioritise it!

—

World Path + Universe Path

1. Crit & Combo & Pierce - All of these are about as important as each other so I would aim more on these

2. Ignore Counter - You can go for this also or make a preset that focuses this more if MS and Warbringers are common

3. Ignore Combo/Ignore Pierce/Ignore Pal Inspire - Again… in a miracle world

Resource Allocation

Where to put your resources in Tech / Feathers / Sacred Tree?

Simple… Attack!!!

You can also look to put some in HP later on if you need more, however at most I would have a 2:1 ratio for ATK:HP in this case

Items

For Items it is not entirely possible to always say what’s best for each person

For each build I will go over the top choices of P2W and F2P but if you miss things I encourage asking in threads or just testing!

Below are rough guides for Lucky Spinner and Rush Shop, these change based on what you have and what you need
For example Blizzard Visitor is great in some aspects over Glory Glow but if you have evasion for monsters and 100% Slow with glory for bosses, thats more ideal. Additionally if you had a high DPS mount it is better to waste a back slot on slow then a mount slot