Scale of Justice
Effects
Judges once every 10s after battle starts
If the current HP is over 50 times the current ATK, Final DMG Boost increases by 12%;
Otherwise, Final DMG RES increases by 12%, lasting until the next judgment
If the enemy's current HP is higher, deals
DMG equal to 10% of their current HP
(ignores DMG immunity)
and recovers an equal amount of HP
(ignores PvP reduction, capped at 30% Max HP);
Otherwise, reduces the enemy's ATK by 16%, lasting until the next judgement
(cannot be cleansed)
(Triggers at the start of the battle)
Passive:
10% Global ATK
Uses:
PVP
Tanks → Can work well especially vs higher HP opponents
Where to Get:
Can appear as 2nd choice in Bi-Weekly Events