Anti Tank

This is a guide for the Pal Combo / Regen hybrid Supreme Spirit, specifically the Anti Tank build. General information is more detailed or only visible on the first page

How it works:
This build requires high Pal ATK SPD to activate the artifact. It focuses using high resistance to keep the opponents damage low throughout the fight and high damage to defeat them

Stat Targets:
150%+ Pal Combo and ideally around 250% Pal Ignore Evasion

Gear

I use Pal Combo / Regen on all gear here


Skills

Alternatives -
Nature’s Renewal
If you need more survivability this is the swap I would make

Pals

There are many many ways to set up pals for this build. Some more can be found here. However I try to balance Ignore Evasion, Healing and Speed within mine so here is my base with some alternatives

Class Passives - Pal Order Bonuses

Alternatives - If you need more Ignore Evasion you can use this
(If you need survivability keep the Kongfu Master over Octopus)

Alternatives - If they have less than 150% Evasion you can make this change
(If you need survivability keep 1 or 2 Pandas for sprites)

Prayer Statue

x5 Global HP at your highest available rarity


Relic

Alternatives - Whirlwind Feather
If using the Sprites in your set up I would switch to this


Awakening

HP > ATK
You could also get Pal DMG
DEF if using Kingdom Treasure

Talent Tree

With Talent Tree there is two main parts, End Nodes and the Stats. Below are the ones you want:

End Nodes: Blue Tamer + Yellow Tamer + Yellow Sorcery + Red Fury

Stats (Not inc base):
Pal DMG + Pal ATK SPD + Wound + Ignore Evasion + Pal Ignore Evasion + Energy Regen SPD
Regen + Pal Healing + Evasion

For images of the full tree go here

Runes

Sets: 4x Pal DMG and x2 Batk Res

Secondary:
Top Right = Pal DMG
Bottom Right = Skill DMG Res (Optional)

Affixes: Pink Evasion on all Runes

Here are example runes

Items: Artifacts

Chrono Loop


Alternatives:
There are other options but they would require some modifications I think


Items: Mounts

Mirror World

Trapped Wrath

Alien Dimension



OR

Speed of Death

Karman

Alternatives:
Ethereal Phoenix can work here as an alternative
(There is many options that could be suitable - pick what fits the matchup)


Items: Backs

OR

OR

Alternatives:
Rollie is also a good alternative

Star Hero

The active array is the way I see to go for this build

Main: Puppy Squad

Support → Ultimate Creator, Void Dice OR Stoneborn Warrior

OR

Divining Priorities

I would work on specific stats at each point, below is my priorities:

Life Path

1. Pal Combo - This is the most important here as we need to get to and above 100%

2. Pal Ignore Evasion - This is the next stat I would be after as it allows much more flexibility with the pals and divine tree

3. Pal Crit - In a miracle world this is the last stat I would look for

World Path + Universe Path

1. Pal Combo - This is the most important for us, it is common for tanks to have 100%+ Ignore Combo so we want to be as far over cap as possible

2. Pal Ignore Evasion & Pal Inspire & Ignore Counter - In this build these 3 are about as equal as each other so all are next up

3. Pal Crit - Again… in a miracle world if all of the other 4 are red on a branch I would search for this

Guardians

Tide/Hercules can provide more survivability

Alternatives

Zephyr Spirit / Valkyrie work as alternatives
(I prefer these personally)


Guardian Remolds

Wind
Pal Combo - We need a lot so it’s best to just get this

Earth
Pal Ignore Evasion - There’s not much choice here so this is most suitable

Sun
Final DMG Boost - This is the most effective stat here

Moon
Final DMG Res - This is the most effective stat here

Treasure Skill

For this as Tamer we don’t have many compatible choices

Class Ascension

Below is the setup I would use with some adjustments you can make

The Prophet Fusion allows us to extend our class skill by 20%. Since our Class Skill is most of the damage we do in this build, this is great!

The Brand Ultimate skill is the only one worth using, ATK boost and makes our Pal DMG Res reduction not cleansable from our Class Skill!

Ignore Regen is what I would use as I am less in need of the other options


Alternatives - Fusions
Sacred Hunter - If you can get enough Crit rate on your build this could actually help a good amount

Plume - I would only use this if you keep getting stuck on Evasion

Alternatives - Ignores
Ignore Counter - If you are taking too much damage from Punch Counter for example

Ignore Evasion - I would only use this if you keep getting stuck on Evasion

Talent Tree Examples

These are examples of what you want. If you have less stats just get the important stuff first
For me I would always leave base stats if it means getting useful stats

For these examples I have just selected the stats we are interested in to make it clear, you still need the ones inbetween at a minimum. You can click on the images to enlarge

Fury

Archery

Sorcery

Tamer

Note
You can ignore the ignore evasion stuff until you have enough feathers. After this I would keep increasing the base stats