Gintama
Artifacts
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Passive:
10% Global ATKEffects:
Final Crit RES +10% after the battle startsEvery Basic ATK has a 7% chance to deal extra DMG equal to 100% of current Basic ATK DMG (can be Crit) to the target, and reduce their Movement SPD, ATK SPD, Pal ATK SPD, and Evasion by 10% for 2s
Every 11s, fires a Mayo Beam,
dealing 1000% AoE Skill DMG,
200% of current Basic ATK AoE DMG (can be Crit),
and 200% of current Combo AoE DMG (can be Crit)
to all enemies, and Stunning targets for 1sWhile Stunned, targets' Energy Regen SPD is reduced by 100% and they cannot Counter
(Triggers once immediately after the battle starts)
Uses:
?Where to Get:
Gintama Collab
Mounts
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Passive:
10% Global HPEffects:
Every 11s, reduces all enemies'
Ignore Evasion and Pal Ignore Evasion by 80%,
and reduces their Final Crit DMG, Final Pal Crit DMG, Final Skill Crit DMG, and Final Crit RES by 16%These effects decrease by 1/4 every second
(Triggers once immediately when the battle starts)Where to get:
Gintama CollabUses:
?Parking Review:
Has gems of love. Good Option
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Passive:
10% Global HPEffects:
After the battle starts, increases DEF by 4% for each Pal in the teamEvery 11s, knocks up enemies within range for 0.7s;
while knocked up, enemies' DMG RES is reduced by 40%, and their Block, Pal RES, Evasion, and Energy Regen SPD are reduced by 80%If own HP is below 50%, additionally
deals 1500% Skill AoE DMG,
300% current Basic ATK AoE DMG (can be Crit),
300% current Combo AoE DMG (can be Crit),
and 300% current Counter AoE DMG (can be Crit)
(Triggers once immediately when the battle starts)Where to get:
Gintama CollabUses:
?Parking Review:
Has gems of love. Good Option
Back Accessories
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Passive:
10% Global DEFEffects:
Block and Pal RES +1200When HP first drops below 50%, gain 10% Boss DMG RES, Basic ATK DMG RES, Combo DMG RES, Counter DMG RES, Skill DMG RES, and Pal DMG RES for 20s
Where to get:
Gintama CollabUses:
?
Star Arrays
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Main Skill: Passive - Cost: 4
When you receive cumulative damage equal to 50% of your maximum HP,
you will enter a berserk state
(only activates once)
increase ATK and DEF by 9%,
Pierce, Block, Pal Inspire, and Pal RES by 450,
and will last at least 5sAfter that, or when your HP exceedss 60%, the state will end
Support Skill: Shield - Cost: 4
Releasing the main shield skill increase Block and Pal RES by 900 and DEF by 9%, lasts for 5sDeveloping Skill:
N/A
Good For:
Main Effect
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Support Effect
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Main Skill: Active - Cost: 4
After the start of battle, every 15 seconds,
Increases your Final Crit DMG and Final Skill Crit DMG by 9%, lasting for 3sIn addition, you will launch 5 consecutive slashes, dealing 225% AOE Skill DMG each time, 45% AOE Combo DMG (Can Crit), and 45% AOE Counter DMG (Can Crit)
Support Skill: Active - Cost: 4
Releasing the main shield skill,
Reduces enemies' Evasion, Final Crit DMG, and Final Skill Crit DMG by 4.5%, lasting for 5s
Developing Skill:
N/A
Good For:
Main Effect
?
Support Effect
?
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Main Skill: Active - Cost: 3
After the start of battle, every 15
when the character receives a normal attack or combo,
there is a 20% chance that the target will be dealt 315% Skill DMG,
63% Batk DMG (Can Crit),
63% Combo DMG (Can Crit),
and 63% Counter DMG (Can Crit), lasting for 5s
Support Skill: Passive - Cost: 3
Releasing the main passive skill, the first time your HP falls below 50%, for every 10% HP lost, your character's damage will increase by 0.9%, lasting for 10s
Developing Skill:
N/AGood For:
Main Effect
?
Support Effect
?
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Main Skill:
N/A
Support Skill: Passive - Cost: 3
Releasing the main passive skill,
Deal 1800% Skill AOE DMG to the enemy and reduces the target's Final Skill DMG by 4.5%, lasting for 30s
Developing Skill - Cost: 2
When harvesting crops grown from beginner seeds, you will receive an additional 11 offerings
Good For:
Main Effect
N/A
Support Effect
?
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Main Skill: Shield - Cost: 3
After the start of battle, every 15s,
you will gain a shield of 9% of your Max HP, lasting for 5sAfter the shield disappears, Pal Crit and Pal ATK SPD increase by 4.5%, lasting for 5s
Support Skill: Passive - Cost: 3
Releasing the main passive skill,
Evasion is increased by 4.5%, until the end of the battle
Developing Skill:
N/A
Good For:
Main Effect
?
Support Effect
?
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Main Skill:
N/A
Support Skill: Active - Cost: 4
Releasing the main active skill,
If your HP is over 50%, deal
450% AOE Skill DMG,
90% AOE Combo DMG (Can Crit),
90% AOE Counter DMG (Can Crit),
and increasePpierce by 450 for 5 secondsIf not, increases DEF by 9%, Block and Pal RES by 450 for 5 seconds
Developing Skill - Cost: 2
Runestones from Flame Temple +1Good For:
Main Effect
N/A
Support Effect
?
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Main Skill: Active - Cost: 3
After the start of battle,
Enemy ATK is reduced by 2.7% every 16 seconds,
and for every 10% of the target's HP lost, ATK is reduced by an additional 0.63%, lasting for 5 seconds
(cannot be purified)
Support Skill: Active - Cost: 3
Releasing the main active skill,
Deal 1350% AOE Skill DMG,
270% AOE Batk DMG (Can Crit),
270% AOE Combo DMG (Can Crit),
and 270% AOE Counter DMG (Can Crit)
Developing Skill:
N/A
Good For:
Main Effect
?
Support Effect
?
Pals
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Effect:
When HP first falls below 50%, gain a shield equal to 15% of Max HP
Pal Combo Rate and Pal ATK SPD +5% for 30 seconds
Use(s):
?
Costumes
Passive: 1% Global ?
Gintama Collab