Nightmare Molten Ruins
This is a guide for the Nightmare Molten Ruins (Empyria) build. General information is more detailed or only visible on the first page
How it works:
This build is a bit more complex than normal builds. Essentially you use Plumes class abilites of extra bullets and attack speed to reach Empyrias’ damage instance targets as much as possible
Then, as Molten Ruins has lots of Combo Res and negative Counter Res, you stack lots of counter damage for Empyria
Stat Targets:
100% Combo and Crit with as much Counter DMG as possible
Important!
There are 2 items which are basically required to do this build
Frost Mirage
You will need to use either; Supreme Spirit Fusion, Rabbis Coming Pal or this as 5* to reach 100% Slow
Empyria
This is required for this build no matter what
Skills
We want to use Windborne Arrow to get more damage instances to active Empyria
Pals
If you need to use Rabbids Coming then you can swap out Hero Bird. If you don’t have Fortune Envoy swap it for another DPS pal
You cannot swap out Treasure Dragon, Hydrosprite or Tipsy Snail
Relic
Abyss Necklace gets Windborne Arrow up quicker, though you could test Storm Necklace too
Prayer
As we don’t need Combo DMG here just Counter DMG we want to get a Counter DMG Prayer
Talent Tree
With Talent Tree there is two main parts, End Nodes and the Stats. Below are the ones you want:
End Nodes: Yellow Archery, Yellow Sorcery, Yellow Fury, Blue Archery
Stats (Not inc base):
Counter DMG + Crit DMG + ATK SPD + Energy Regen SPD
Talent Tree Examples
These are examples of what you want. If you have less stats just get the important stuff first
For me I would always leave base stats if it means getting useful stats
For these examples I have just selected the stats we are interested in to make it clear, you still need the ones inbetween at a minimum. You can click on the images to enlarge
Fury
Archery
Sorcery
Tamer
Note
Start with Counter DMG, Crit DMG, ATK SPD, Energy Regen SPD
Then go for 40/40 ATK
Then start pushing HP up - this helps keep Hundred Slashes up
Items: Artifacts
Fate
Fate is by far the best DPS Artifact to choose from
All Artifact Choices
Click on the item to see explanation of use case and/or what it pairs well with
Note: These are just the best items I am aware of for P2W and F2P, other items can work and sometimes better. Please use initiative, look in the database or ask on discord
Items: Mounts
Empyria
The only option for this build
Items: Back Accessory
Frost Mirage
You need to be able to lock the boss away from you, unfortunately Glory Glow doesn’t work on waves and we can’t use Blizzard, so unless you can make Michelle work… this is the only option
Star Hero
The Passive array is the secondary option
Genie and Dawnweaver are about equal dependant on their levels
Main: Genie of Wishes, Dreamweaver, Biosphere
Support → Zoe & Grizzbolt, Faithful Guardian, Demiurge
Treasure Skill
This is such a strong skill for crit users
Class Ascension
Below is the setup I would use with some adjustments you can make
The Supreme Spirit Fusion this will make reaching 100% Slow much easier so I think it will be the best choice
The Brand Ultimate skill is the main one I see, though Rupture is just about as good
Ignores none of these are exactly needed for the build, you could use Ignore Evasion maybe
Alternatives - Martial Sage (Skyward Might)
This gives 20% Base Counter DMG which is essentially 20% increase, so could be great
Alternatives - Prophet (Eternal Echo)
This is pretty good for extending clone and such so could work as well
Alternatives - Rupture Ultimate
Reducing 6% DMG Res can be relatively the same as gaining 6% ATK so I would test between these too