Oversea Items
Artifacts
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Passive:
10% Global ATKEffects:
Upon casting a Skill or every 8 Basic attacks, Combos, or Counters (calculated separately by type), deals an additional 100% of current Basic ATK AoE DMG50% chance to apply a Bleed effect to the target, dealing 40% Basic ATK DMG per second for 5s
This effect can be stacked and ignores DMG Immunity
Uses:
?Where to Get:
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Passive:
10% Global ATKEffects:
Releases a water tornado every 10s, increasing ATK by 10%, deals 1000% DMG to targets, and reducing their ATK by 10% for 5sUses:
?Where to Get:
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Passive:
10% Global ATKEffects:
Every 10s, Deals AOE DMG equal to 1000% of Batk DMG and Stuns enemies within area for 1sUses:
?Where to Get:
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Mounts
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Passive:
10% Global HPEffects:
Increase DMG RES by 10%. Every 10 seconds, restore 15% of lost HPWhere to get:
?Uses:
?Parking Review:
Nothing of Interest
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Passive:
10% Global HPEffects:
Every 10s, the Character gains Purify and ignores Control effects for 1sAdditionally, ATK and DEF are increased by 20%, and DMG RES is increased by 15%
These effects decrease by 1/5 every second
Where to get:
?Uses:
?Parking Review:
Has Scrolls. Good Option
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Passive:
30% Pal Crit DMGEffects:
After the battle begins, when HP first drops below 90%, 80%, and 70%, gain 3% ATK and 3% DMG RES until the end of battleAt max stacks, gain an additional 15% CRIT DMG, 15% Skill CRIT DMG, and 15% Pal CRIT DMG until the battle ends
Where to get:
?Uses:
?Parking Review:
Has scrolls and gems of love. Great Option
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Passive:
10% Global DEFEffects:
After the battle begins and every 10s
Randomly gain one of the following effects:
Cleanse and ignore control effects for 4 sec;
Increase ATK by 15% for 4 sec;
Boost Crit DMG and Skill DMG by 20% for 4 sec;
Restore 10% of Max HPWhere to get:
?Uses:
?Parking Review:
Nothing of Interest
Back Accessories
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Passive:
10% Global HPEffects:
At battle start and every 11s, deals 3000% AoE Skill DMG to target with added DMG equal to 3% of max HPThere is a 60% chance to cast the skill again, dealing 3000% AoE Skill DMG and 1% max HP DMG
(Chance to cast decreases by 20% for each consecutive cast, resets when skill doesn’t cast again)
Where to get:
?Uses:
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Passive:
10% Global DEFEffects:
Every 11s, deals 800% of Basic ATK as AoE DMGIncreases DMG taken by the target by 3% until the end of battle, stacking up to 3 times
(Triggers once at battle start)Where to get:
?Uses:
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Passive:
10% Skill Crit DMGEffects:
Summon a Wukong spirit Every 11s with 2 ATK SPD for 5s
(Untargetable)Each attack has a 60% chance to deal 100% Combo AoE damage ( guaranteed crit),
60% chance to deal 100% Counter AoE damage (guaranteed crit),
60% chance to deal 500% Skill AoE damage (guaranteed skill crit)
Each damage type rolls its own activation chanceWhen the spirit vanishes, deal an extra 4% max HP damage to all nearby enemies
(Triggers immediatelv at battle start)
Where to get:
?Uses:
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Passive:
10% Global HPEffects:
After the battle starts, increases ATK by 8%When HP falls below 50% for the first time, grants an additional 8% ATK, 20% DEF, 20% ATK SPD, and 20% Base Energy Regen for 20s
Where to get:
?Uses:
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Avians
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Effect:
Every 15 seconds after the battle starts, reduces enemy ATK by 5% and DMG RES by 5% for 5 secondsIf the enemy is under Stun, Knock-up, Disarm, Restrain, Freeze, or Bind status when the skill is triggered, these ATK and DMG RES debuffs are doubled
(Triggers once immediately at the start of battle)
Use(s):
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Effect:
Every 15 seconds after the battle starts, increases Pal Combo Rate by 40% for 3 seconds
(Triggers once immediately at the start of battle)
Use(s):
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Effect:
Immediately at the start of battle, changes current HP to 50% of its value and grants a Shield equal to 60% of Max HP for 20 seconds
(This Shield is not affected by PvP reduction or shield-breaking effects)After the Shield expires, ATK increases by 10% for 10 seconds
Use(s):
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Effect:
Every 8 Basic attacks, deals an additional 75% Combo DMG and reduces the target's Energy Regen SPD by 15% for 2 seconds
Use(s):
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Pals
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Effect:
Ignore Launch +3%
Use(s):
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Effect:
Reduces all enemies' DMG RES by 6%
Use(s):
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Effect:
Crit Rate +5%, restores 0.1% of Max HP for each Crit hit
Use(s):
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Effect:
Increases Combo DMG taken by all enemies by 8%
Use(s):
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Effect:
Increases Base Basic ATK Multiplier by 8% and reduces Skill DMG taken by 4%
Use(s):
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