New Information - 25th August
Recent information! - I will keep this post updated for the below info!
Once information is more structured it will also appear in the main sections here
SEA Update
SEA have recieved their patchnotes. As more information comes I will update
New
Treasure Rush! → Treasure Rush is now coming to SEA, it will be based on the Treasure Maps used and should always occur during Space Exploration (Like Guardians & Drakebone)
Now is the time to save your Maps!
Updates
New Treasures! →3 New Treasures are being added; Fuxi Zither, Thousand-Winds Parasol, Fan of Hidden Stratagems
I tried to see which these would be but I got no clue! will await the update! For info, all unreleased Treasures are here!
More Avian Filters → Additional filter options added for a few areas to locate using Affixes!
Partner Titles → Titles added as rewards for each Affinity Stage!
Optimisations
Class Fusion → Optimised the Warbringer Fusion Text & Class Fusion Skill Icons
Global Pal DMG → Changed the way that the Treasure and Rune Global Pal DMG stats interacted, now they’re additive (Tiny nerf)
Sailing Matchmaking → Adjusted to be based on overall similar strength
KR Items
New items found in KR code
Event name is ‘Jurrasic Return’
Artifact → Twin Dragon Annihilator Axe
Mount → Armored Sauron
Back Accessory → World Within the Shell
Costume → Primeval Armor
More info below
Twin Dragon Annihilator Axe - Artifact
Upon battle start gain; 10% Final DMG RES, 20% Combo Rate, and 20% Counter Rate
After 15 Basic Attacks, or 25 Combos, or 8 Counters deals; 1500%, 300% of current Batk DMG, 300% of current Combo DMG, 300% of current Counter DMG
(All DMG can Crit and ignores DMG Immunity)
Restore HP equal to 80% of the DMG dealt
(Capped at 3% Max Hp, Ignores PVP Reduction)
Also reduce the target’s; Skill DMG RES, Batk DMG RES, Combo DMG RES, and Counter DMG RES by 2% until the battle ends
(Stacking up to 10 times)
Armored Sauron - Mount
At the start of battle increase your Final DMG RES by 10%
Every 5s, reflect 12% of all DMG taken in the past 5s to the nearest enemy
(Ignores Damage Immunity)
Restore HP equal to the reflected damage value
(Ignores PVP reduction)
World Within the Shell - Back
Upon battle start gain; 16% Combo Rate and 16% Counter Rate
Every 6 Combo hits:
Restore 2% of Lost HP, and gain 2% ATK
(Stacking up to 20 times)
Upon landing 3 Counter hits:
Restore 2% of Lost HP, and gain 2% DEF
(Stacking up to 20 times)
Primeval Armor - Costume
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