New Information - 25th August

Recent information! - I will keep this post updated for the below info!
Once information is more structured it will also appear in the main sections here

 

SEA Update

SEA have recieved their patchnotes. As more information comes I will update

 

New

Treasure Rush! → Treasure Rush is now coming to SEA, it will be based on the Treasure Maps used and should always occur during Space Exploration (Like Guardians & Drakebone)
Now is the time to save your Maps!

 

Updates

New Treasures! →3 New Treasures are being added; Fuxi Zither, Thousand-Winds Parasol, Fan of Hidden Stratagems
I tried to see which these would be but I got no clue! will await the update! For info, all unreleased Treasures are here!

More Avian Filters → Additional filter options added for a few areas to locate using Affixes!

Partner Titles → Titles added as rewards for each Affinity Stage!

 

Optimisations

Class Fusion → Optimised the Warbringer Fusion Text & Class Fusion Skill Icons

Global Pal DMG → Changed the way that the Treasure and Rune Global Pal DMG stats interacted, now they’re additive (Tiny nerf)

Sailing Matchmaking → Adjusted to be based on overall similar strength


KR Items

New items found in KR code
Event name is ‘Jurrasic Return’

Artifact → Twin Dragon Annihilator Axe
Mount → Armored Sauron
Back Accessory → World Within the Shell
Costume → Primeval Armor

More info below

Twin Dragon Annihilator Axe - Artifact

Upon battle start gain; 10% Final DMG RES, 20% Combo Rate, and 20% Counter Rate

After 15 Basic Attacks, or 25 Combos, or 8 Counters deals; 1500%, 300% of current Batk DMG, 300% of current Combo DMG, 300% of current Counter DMG
(All DMG can Crit and ignores DMG Immunity)

Restore HP equal to 80% of the DMG dealt
(Capped at 3% Max Hp, Ignores PVP Reduction)

Also reduce the target’s; Skill DMG RES, Batk DMG RES, Combo DMG RES, and Counter DMG RES by 2% until the battle ends
(Stacking up to 10 times)

 

Armored Sauron - Mount

At the start of battle increase your Final DMG RES by 10%

Every 5s, reflect 12% of all DMG taken in the past 5s to the nearest enemy
(Ignores Damage Immunity)

Restore HP equal to the reflected damage value
(Ignores PVP reduction)

 

World Within the Shell - Back

Upon battle start gain; 16% Combo Rate and 16% Counter Rate

Every 6 Combo hits:
Restore 2% of Lost HP, and gain 2% ATK
(Stacking up to 20 times)

Upon landing 3 Counter hits:
Restore 2% of Lost HP, and gain 2% DEF
(Stacking up to 20 times)

 

Primeval Armor - Costume

 
 
 

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‘Tales of the Ancient Road’ - JP 14th August