The Easy Campaign

This is a short form guide to go over the ‘new’ strategy for Campaign PVE

Note: This works no matter the class as long as you have the items

We will start with how it works and the requirements, then we will cover how to survive and then we can look at the multiple ways to set up your damage

 

 

How it Works & Non-Negotiables

How It Works:

The goal of this build is simple: deal 100% True DMG and kill the boss regardless of your stats

Why True DMG?

True DMG isn’t heavily reliant on your character’s stats, meaning this strategy can work even if you’re significantly weaker than the boss. With the right setup, you can continue clearing bosses all the way to the end

———

How do we reach 100% True DMG?

There are a few different ways to complete the build, but two items are essential in every variation:

Artifact → Void Dice

Back Accessory → Firework Invite

 
 

Why these two?

Void Dice the core of the build. It is one of the only items capable of dealing a large amount of True DMG, hitting for 12% True DMG per activation.
However, Void Dice alone isn’t enough

This is where Firework Invite comes in. It reflects 30% of the damage received within each 3-second window - and, most importantly, its reflection can overlap with Void Dice twice!

———

Final DMG Boost

So now you know the synergy, how do we turn 55.2% into 100%? Simple: Final DMG Boost
Final DMG Boost is especially powerful in this build because it increases Void Dice’s True DMG and Firework Invite’s reflected damage is also boosted by it

 

 

Survival Options

Before we look at the damage we need to see how to survive!
(Pick the option which most suits you)

Option 1

For option 1 you need you need 270%+ Evasion
(I would try get as much as you can as I very occasionally die with exactly 270)

Compatible Damage Options: Compatible with All!

 
 

Option 2

For option 2 you need 100% Slow
I would set up some timers for the skills but the exact doesn’t matter as long as you live!

Compatible Damage Options: Compatible with options 2 and 4

 
 
 

 

Damage Options

There is 4 options I have found. They are in order of the Final DMG Boost needed (although I will put a brief note of how to bring this down a bit)

 

Note all options need a Red Guardian

 

Option 1

This is the most complete set up
It would require an Evasion set up due to no space for Blizzard of course

Final DMG Boost Required: 16.27% - Easy

 
 

Option 2

For those who need to use Slow or don’t have Dawn of Time
Still super effective and a little more flexible

Final DMG Boost Required: 29.33% - Easy

 
 
 

Option 3

If you haven’t got the UR Card
It would require an Evasion set up due to no space for Blizzard of course

Final DMG Boost Required: 34.03% - Medium

 
 

Option 4

The least you could have for it to work
You will need to use the Grim Reaper trick (to follow) to make this work unless you have tons of Final DMG Boost

Final DMG Boost Required: 47.35% - Hard

 
 
 

 

Gream Reaper Trick

 

Grim Reapers skill is to execute when the boss is below 5%
So if you can time it to trigger right towards the end (delay will be different depending on your Energy Regen) it can finish the boss even if you lack some damage!

This is great for younger players who don’t have enough Final DMG Boost or even those needing to use Option 4 where the Final DMG Boost is almost impossible for now

 
 

 

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