Artifacts

Catalogue of all Artifacts, where to get them, their effects and uses

F2P Accessible

Lucky Spinner

Illustration of a cartoon tiger holding a hockey stick with a pink background.
  • Passive:
    10% Global Batk DMG

    Effects:
    Basic attacks and combos deal an additional 30% AoE DMG

    Uses:
    PVE → Monsters

Rush Shop

Pixel art of a character holding a large rainbow-colored pencil, with a pink backpack nearby, on a purple background.
  • Passive:
    10% Global ATK

    Effects:
    Basic attacks, combos, and counters unleash an additional 1 to 5 bullets

    Each bullet deals 10% of current basic attack DMG

    Uses:
    PVE → Single Target

    PVP → Best option of the F2P choices

Cartoon illustration of a green dragon with purple wings and a gold crown.
  • Passive:
    10% Global ATK

    Effects:
    Every 11 second(s), deal 1000% of current basic attack AoE DMG and confuse targets: each of their own attacks (basic attacks, combos, counterstrikes, and skills) will deal an extra 20% of their current basic attack DMG to themselves

    The confusion lasts 5 second(s)

    (Casts 1 time immediately after battle starts)

    Uses:
    x



P2W Exclusive

A digital illustration of a fantasy monster with a pink, spiked, dragon-like body, large red eyes, and wings, holding a sword.
  • Passive:
    10% Global HP

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Casts an equipped active skill at random every 20s

    (Casts for the first time 2s after battle starts)

    Uses:
    ?

A gaming interface showing a robot with 0/1 progress, featuring colorful robotic parts on a pink background.
  • Passive:
    10% Global ATK

    Where to Get:
    Unobtainable → Pepe The Frog Collab

    Effects:
    Summon a Pepe with 20% of the character's Max HP every 12s

    Upon its death or 4s after it's summoned, it will explode, dealing 1000% Basic ATK DMG (triggers at the start of the battle)

    Uses:
    Tanks → Defense

A pink background with a sword icon, sparkles, gold coins, and a '0/1' label.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    For every 10 (basic attack, combo, counter, skill) unleash, release a sword aura, dealing 150% of current basic attack DMG

    Uses:
    ?

Sprite of a dinosaur-like creature with fiery elements on a purple background.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Every Crit has a chance to deal extra AoE Bleed DMG equal to 50% of your Basic ATK (ignores DMG Immunity), reducing the target's Crit RES by 1% and stacking up to 20 times

    Uses:
    Plume Monarch → PVE

A cartoon-style character holding a large saw on a purple background, with a counter showing 0/1.
  • Passive:
    10% Global ATK

    Where to Get:
    Unobtainable → B.Duck Collab

    Effects:
    Each basic attack has a 15% chance to apply a stack of Tear, each dealing 20% Basic ATK DMG per second to the target (can trigger Crit) and reducing their DEF by 6% until the battle ends, stacking up to 5 times

    At 5 stacks, deals DMG equal to 8% of the target's Max HP once and increases their DMG received by 6% until the battle ends

    Uses:
    ?

A cartoon-style unicorn with armor and a sword on a pink background, showing 0/1.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Summons an Abyssal Beast with Control Immunity and 16% of the character's Max HP every 14s after battle starts, lasting up to 5s

    Its attacks deal 40% DMG

    (Triggers at the start of the battle)

    Uses:
    ?

Animated character resembling a combination of a cat and a warrior with a fiery tail, set against a pink background.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    After battle starts, summon an invincible Torch Bearer that exists for 2s
    After it disappears, gain 5% Final Crit DMG, 5% Final Skill Crit DMG and 5% Pal Final Crit DMG until the battle ends

    8s into the battle, summon a second invincible Torch Bearer that exists for 2s
    After it disappears, gain 5% ATK SPD and 5% Pal ATK SPD until the battle ends

    15s into the battle, summon a third invincible Torch Bearer that exists for 2s
    After it disappears, gain 5% ATK and 10% DEF until the battle ends

    20s into the battle, summon the last invincible Torch Bearer that exists for 2s
    After it disappears, double the bonuses provided by the first 3 Torch Bearers until the battle ends

    (Invincible: Negates all damage, including damage that ignores damage immunity)

    Uses:
    Tanks → Defense

A purple character wielding a hammer in a game interface with a count of zero out of one.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    After battle starts, enhances the next basic attack every 1 second: basic attacks deal 100% more Basic ATK AoE DMG
    If any of the following soundwave requirements is achieved for the first time in battle, grants enhanced basic attacks its corresponding bonus effect:

    Bass: After 25 combos, enhanced basic attacks deal an additional 150% current Combo AoE DMG
    Mediant: After 25 counterstrikes, enhanced basic attacks deal an additional 150% current Counter AoE DMG
    Treble: After 10 skills, enhanced basic attacks deal an additional 400% AoE Skill DMG

    Uses:
    ?

Game icon featuring a pair of purple scissors with a star-shaped gem, set against a pink background.
  • Passive:
    5% Global Combo DMG

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Each basic attack has a 50% chance to deal extra DMG equal to 0.5% of the target's Max HP and a 10% chance to wound all targets within the range, reducing their Regen and Healing Amount by 50% for 2 seconds

    Uses:
    PVP → Great for Anti-Regen as any class

Pixel art of a spiked, grey and black whip with a skull at the handle, set against a pink background with a 0/1 label.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Gains 20% Crit Rate

    Each Crit increases Final Crit DMG by 1% until the battle ends, stacking up to 20 times
    Upon reaching maximum stacks, each Crit has a 10% chance to deal an extra 750% of AoE Skill DMG, 150% of current Basic ATK AoE DMG (can be Crit), 150% of current Combo AoE DMG (can be Crit) and 150% of current Counter AoE DMG (can be Crit)

    Uses:
    Plume Monarch → Great in PVP and PVE

    Warbringer → Can be okay in PVP, good in PVE

A digital illustration of a blue, icy dragon head with sharp features, set against a pink background.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Summons a copy of a random enemy character or boss unit (excluding Lava Behemoth, Spectacle Specter and Hellhound) within range every 14s, which inherits 20% of their Max HP and 40% of their ATK, all their other attributes.
    The copy exists for up to 5s

    (Triggers once after the battle starts)

    Uses:
    ?

A digital game icon displaying a creature with a fiery sword on a purple background, and a counter showing 0/1.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Increases Character ATK by 10% after the battle starts

    When the Character, Pal, Avian or Summon deals damage, the Character regenerates HP equal to 15% of DMG dealt, (ignores PvP healing reduction), up to 1% of Max HP

    20s to 39s into battle, the Character loses 1% of current HP per second

    40s to 59s into battle, loses 2% of current HP per second

    After 60s into battle, loses 5% of current HP per second

    Uses:
    PVP → Beastmaster and Plume Monarch in Anti-Regen to keep high HP

    PVE → All round great for any place you take high damage

A decorated piece of cake with white icing, yellow fruit, and a blue star-shaped decoration, topped with a pink party hat, on a pink background with sparkles and the number 0/1.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    After the battle starts, every 10 seconds, deal DMG equal to 6% of the maximum HP to all targets within range, reducing their ATK SPD, Energy Regen, and Pal ATK SPD by 30% for 3 seconds

    Uses:
    Tanks → Great damage artifact, especially vs other Tanks

A game card featuring a yellow, dinosaur-like creature with a horn and tail, set against a pink background with a '0/1' label.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Character ATK by 10% after the battle starts

    When the Character, Pal, Avian or Summon deals damage, for every 1% of the target's Max HP higher than the Character's (or the Summon's), increases Final DMG dealt to the target by 0.6%, up to 30%

    Uses:
    PVP → As DPS vs Regen as they will be higher HP then you for lots of the fight

    PVE → Can be good as Boss will always be higher HP also

A digital drawing of a blue dragon or creature with wings and claws, set against a pink background, with a 0/1 indicator.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    For the first 20s after the battle starts, targets within the range have a 30% chance to gain a stack of Frostbite every 0.5s, each stack reducing their DMG RES by 1% until the battle ends, stacking up to 20 times

    Every 10% of targets' Movement SPD lowered increases their chance of Frostbite by 1.5% (calculated independently for each target)

    Every 3 stacks of Frostbite reduces targets' Basic ATK DMG RES, Combo DMG RES, Counter DMG RES, Skill DMG RES and Pal DMG RES by an extra 2%

    20s after the battle starts, deals 80% of current Basic ATK AoE DMG (can be Crit), 80% of current Combo AoE DMG (can be Crit), 80% of current Counter AoE DMG (can be Crit), and 400% of Skill DMG per second for 10s, and directly defeats targets with below 4% HP

    Execution DMG increases by 1% for every 5 stacks of Frostbite on targets

    Uses:
    ?

A purple robotic or armored character holding a glowing purple orb against a pink background.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Every 11s after the battle starts, gains a shield equal to 16% of Max HP (ignores PvP reduction and shield breaks) at the cost of 10% of current HP (ignores Immunity) for 3s, during which the character and pal cannot use Basic ATK, Combo, Counter or Active Skills 

    After the shield disappears, the next Basic ATK deals 1200% of current Basic ATK DMG (can be Crit), 1200% of current Combo DMG (can be Crit), 1200% of current Counter DMG (can be Crit) and 4000% of Skill DMG to targets within the range, and increases the pal's next Basic ATK DMG by 200%

    (Triggers at the start of the battle)

    Uses:
    PVP → Tanks (MS/SH)

A level indicator showing 0/1, with a decorative staff or wand topped with a lion and horn emblem, set against a pink background.
  • Passive:
    10% DMG Res

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Every 5 second, summon a Divine Hand, dealing 1000% of current basic attack AoE DMG

    Uses:
    The deploy of this Artifact is not good, but it’s owning passive is great

Cartoon goat with a scroll over its back, pink background, and a "0/1" label
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Deals 1500% AoE Skill DMG, 600% current Basic ATK AoE DMG, 600% current Combo AoE DMG, and 600% current Counter AoE DMG every 10s after the battle starts

    If current HP is lower than the target's, deals extra DMG equal to 4% current HP and reduces the target's Max HP by 4%, stacking up to 10 times

    If current ATK is lower than the target's, reduces the target's Active Skill Duration by 4%, stacking up to 10 times

    (Triggers at the start of the battle)

    Uses:
    Tanks → Both defense and attacking strong capabilities

A cartoon dragon with pink and orange colors on a pink background.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    The Final Energy Regen SPD of Clone Strikes increases by 10%

    Become bound for 3s every 10s after battle starts, during which the character cannot use Basic ATK, Combo, Counter, or Active Skill, but gains 20% of DMG RES and increases Pal, Summon and Ally Crit Rate by 10% and Final Crit DMG by 20%

    (Triggers at the start of the battle)

    Uses:
    ?

Icon of a purple unicorn with a horn, surrounded by a pink border, and a zero out of one counter.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    ATK increases by 10% after the battle starts

    Each basic attack hit has a 10% chance to deal an extra 50% of current Basic ATK DMG and apply 1 stack of Lightning

    Active Skill deals an extra 150% of Skill DMG to up to 3 targets and applies 1 stack of Lightning

    Each Pal attack hit has a 10% chance to deal an extra 50% of current Pal DMG and apply 1 stack of Lightning

    Each Lightning stack reduces DEF by 2%, stacking up to 7 times, cannot be Cleansed

    At 7 stacks, clear all stacks to summon lightning, dealing 1000% of AoE Skill DMG, 400% of current AoE Combo DMG, and 400% of current AoE Counter DMG (Lightning DMG can be Crit and ignores immunity) and reducing target's Skill DMG RES, Combo DMG RES, Counter DMG RES, Basic ATK DMG RES and Pal DMG RES by 3%, lasting until the battle ends, stacking up to 5 times

    Uses:
    PVP → Decent all-rounder

    Wabringer → PVE, can be used in slow set with its long range hits

A damaged or pixelated digital icon with a pink background, showing a dragon or mythical creature with a red mane.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Reduces all enemies' DMG RES by 8% at the start of battle

    Crimson Bite triggers every 5s, making the next basic attack deal extra DMG equal to 750% of AoE Skill DMG, 150% of current AoE Combo DMG, and 150% of current AoE Counter DMG, and regenerating HP equal to 50% of the DMG dealt

    (DMG can be Crit and ignores Immunity. HP Regen ignores PvP healing reduction but cannot exceed 3% of Max HP each time. Triggers at the start of the battle)

    Umbra Curse triggers every 2 active skills, dealing DMG equal to 3% of the target's Max HP and reducing their HP Regen, ATK SPD, Energy Regen, and Pal ATK SPD by 10% for 5s

    Uses:
    Tanks → Anti-Regen

Icon of a purple and gray staff with glowing purple orbs and runes, on pink background, with '0/1' at the bottom.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    For every 25% Max HP lost, freezes all enemies and their pals for 2s (the effect ignores Control Immunity and Control Duration Reduction), during which they cannot use Basic ATK, Combo, Counter or skills, and their Energy Regen SPD (including Active Skills and Avian Active Skills) and Regen Attributes are reduced to 0

    The skill triggers up to 3 times

    When frozen targets take DMG equal to 25% of their HP at the start of the freeze, they and their pals and Avians will be unfrozen

    Uses:
    ?

Pixel art image of a rocket or spaceship with a blue flame at the tail, on a pink background with the number 0/1 underneath.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Every 14s, charges for 3s and blocks 40% damage, during which all attacks are banned except for counters

    After the charge, releases the Charged Slash, dealing 5000% of AoE Skill DMG, 1000% of current AoE Basic ATK DMG (can be Crit), 1000% of current AoE Combo DMG (can be Crit), and 1000% of current AoE Counter DMG (can be Crit)

    The Charged Slash breaks targets' Shield and ignores Immunity

    Every 1% HP lost increases the Charged Slash's damage by 1%

    (Triggers at the start of the battle)

    Uses:
    Warbringer → Great artifact, especially early game

    Plume Monarch → Early game PVP utility for OS fiasco

A pink border with a blue dragon-like creature in the center, and a '0/1' label at the bottom.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Gains 6 stack(s) of Tidal Power at the start of battle, each blocking 6% of DMG but reducing ATK SPD, Energy Regen SPD and Pal ATK SPD by 6%

    Dances once every 7/6/5/4/3s (every 3s afterwards), using 1 stack of Tidal Power to deal 1500% AoE Skill DMG, 300% current Combo AoE DMG (can be Crit), 300% current Counter AoE DMG (can be Crit), reduce targets' DMG RES by 2%, and increase ATK SPD, Movement SPD, Energy Regen SPD and Pal ATK SPD by 2% until the battle ends, stacking up to 10 times

    Uses:
    Tanks (MS/SH/SS) → Defensive option

    PVE → If you can stomach the first part, once it stacks up can be great

A pink-bordered gaming icon featuring a circular emblem with three metallic swords crossing behind a glowing center, and a counter displaying 0/1 at the bottom.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    After the battle starts, gain 10% extra ATK SPD, Energy Regen SPD, and Pal ATK SPD and reduce all enemies' ATK SPD, Energy Regen SPD, and Pal ATK SPD by 10%

    When HP drops below 5% for the first time, recover HP over 1s to the value from 3s ago, immune to all Death and other effects and gaining Invincibility

    After HP recovery, reduce all active skills' cooldowns by 3s

    Uses:
    PVP → Generically one of the best

    PVE → If needing to survive a hit from Boss

Digital game icon featuring a blue robotic character, a swimming pool, and a pink background with a '0/1' counter.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    After the battle starts, ATK SPD, Energy Regen SPD, and Pal ATK SPD increase by 10%

    Basic attack, combo, and counter hits have a 8% chance and pal basic attack and combo hits have a 15% chance to deal extra DMG equal to 1% of the target's Max HP (ignores Immunity)

    Uses:
    Supreme Spirit → Required for full potential on damage front

A game icon showing a treasure chest filled with gold and gems, with a pink background, and indicating progress at 0/1.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    After the battle starts, activate Calm World and switch between Calm World and Chaos World every 15s

    Calm World: All enemies' ATK is reduced by 16%

    Chaos World: ATK increases by 16%, and deals 1500% of AoE Skill DMG, 300% of current Combo AoE DMG (can be Crit), 300% of current Counter AoE DMG (can be Crit), and DMG equal to 3% of the target's Max HP every 5s

    Uses:
    ?

Icon of a rocket or drone with a pink background and the text '0/1' at the bottom.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Every 11s, releases a big firework

    Explodes once in 1.5s, dealing 3000% AoE Skill DMG, 500% of current Combo AoE DMG (can be Crit), 500% of current Counter AoE DMG (can be Crit), and 5% of the target's Max HP DMG to enemies (ignores DMG Immunity) and reducing all active skill cooldowns by 1.2s

    After 0.5s, explodes again, dealing 3000% AoE Skill DMG, 500% of current Combo AoE DMG (can be Crit), and 500% of current Counter AoE DMG (can be Crit) to enemies

    (Triggers at the start of the battle)

    Uses:
    ?

Icon of a rocket with a pink background and a '0/1' counter.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Every 11s after the battle starts, deal 2000% AoE Skill DMG, 800% DMG current Combo AoE DMG and 800% current Counter AoE DMG, and paralyze the target for 5s

    The target's combo hits have a 20% chance to reduce their Combo Rate by 30% for 2s

    Their counter hits have a 20% chance to reduce Counter Rate by 30% for 2s

    Their skill crit reduces their Skill Crit Rate by 30% for 2s

    Their pal crit has a 50% chance to reduce the pal's Crit Rate by 30% for 2s

    The effects don't stack, but duration resets upon repeated trigger

    Uses:
    ?

A cartoon-style purple game icon with a dragon's head and a number 0/1 at the bottom
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Healing Rate increases by 12%

    Fires arrows every 8s, dealing DMG equal to 4% Max HP to all enemies, restoring 6% Max HP and gaining 24% ATK SPD for 5s

    (Triggers at the start of the battle)

    Uses:
    PVP → Tanks

A magical pink background with a witch's broom and star, featuring the text '0/1'.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Switches elements every 2s in the order of Fire, Water, Thunder and Wind and triggers elemental effects

    Fire: Basic attack hits have a 40% chance to deal extra DMG equal to 2% of the target's current HP (ignores DMG Immunity) for 4s

    Water: Restores 8% Max HP and increases DEF by 32% for 4s

    Thunder: Reduces all active skill cooldowns by 1s and increases ATK SPD and Pal ATK SPD by 24% for 4s

    Wind: Reduces all enemies' Movement SPD, ATK SPD, Energy Regen SPD, and Pal ATK SPD by 20% (cannot be cleansed) for 4s

    Switches to Fire at the start of battle

    Uses:
    PVP → Tanks

A cartoon-style dragon with a spiked back, green body, and a crown on its head, set against a pink background with a 0/1 indicator.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    At the start of battle, immediately damage an enemy target for 30% of their max HP (prioritizing the closest player and ignoring DMG Immunity), gain 24% increased DMG RES and DEF, and recover 8% of missing HP per second

    These effects decay by 25% every 9 seconds

    After 1 second, take 30% of current HP as damage, ignoring DMG Immunity

    Uses:
    PVP Parking → Killing people under 30% HP

Illustration of a futuristic spaceship or weapon with a purple and blue color scheme.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    After the battle starts, ATK, DEF, and Final DMG RES increase by 10%, 30%, and 10%

    Every 5s, 15 basic attacks, or 2 active skills cast grants 1 Power of Fate stack, increasing Final DMG Boost, ATK SPD, Pal ATK SPD, Energy Regen SPD, Final Crit DMG, Final Pal Crit DMG, and Final Skill Crit DMG by 1%, up to 25 stacks

    Each extra Power of Fate stack after 10 stacks reduces DEF by 4%, up to 15 stacks

    Each extra stack after 15 stacks reduces Final DMG RES by 2%, up to 10 stacks

    Each extra stack after 20 stacks deals DMG equal to 1% of current HP per second to oneself (ignores DMG immunity), up to 5 stacks

    Uses:
    PVP → Plume Monarch and Beastmaster Anti Regen

    PVE → Best in slot

A fist with a bandage on it and a purple background.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Increase Final DMG RES by 10%

    Charge once for every Stun triggered, 15 basic attacks, or 3 active skills

    After 5 charges, throw a powerful punch, dealing 4000% Skill DMG, 800% current Basic ATK DMG (can be Crit), 800% current Combo DMG (can be Crit), 800% current Counter DMG (can be Crit), and DMG equal to 2.4% Max HP to all enemies (all ignores DMG Immunity), and reducing their Crit DMG, Skill Crit DMG, and Pal Crit DMG by 24% for 5s (cannot be Cleansed)

    Uses:
    Stun Mages → Can be great in PVP

A purple background icon with a golden spiked mace and a small treasure chest in the center.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Every 10s, deal 5000% Skill DMG, 1000% current Basic ATK DMG (can be Crit), 1000% current Combo DMG (can be Crit), and 1000% current Counter DMG (can be Crit) to all enemies, and launch them and their pals airborne for 0.8s

    If a target is Invincible or Immune to DMG or death, reduce all their HP Regen, ATK SPD, Pal ATK SPD, and Energy Regen SPD by 24% for 5s; if not, reduce their DMG RES by 24% for 5s

    Both effects cannot be cleansed

    (Triggers at the start of the battle)

    Uses:
    ?

Icon of a sword with a pink background, indicating a collectible or achievement in a game, showing zero out of one.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Gains 10% Final DMG RES after the battle starts

    Every 12s, deals 2000% Skill DMG, 400% current Basic ATK DMG (can be Crit), 400% current Combo DMG (can be Crit), 400% current Counter DMG (can be Crit), and DMG equal to 1.6% of the target's Max HP (ignores Immunity) to all enemies after a short charge, recovers HP equal to 50% of the total DMG dealt (ignores PvP deduction, capped at 20% Max HP), and increases the target's active skill cooldown duration by 1.6s (capped at initial cooldown duration)

    Also, increases the next instance of Skill DMG of 'Fearless Stride' by 50%, stacking up to 4 times

    (Triggers at the start of the battle)

    Uses:
    Warbringer → Great for Anti Regen, and early game OS fiasco

    Plume Monarch → Early game OS fiasco

Animated character with a cat-like face and a blue outfit, holding a sword, on a pink background.
  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Judges once every 10s after battle starts

    If the current HP is over 50 times the current ATK, Final DMG Boost increases by 12%; otherwise, Final DMG RES increases by 12%, lasting until the next judgment

    If the enemy's current HP is higher, deals DMG equal to 10% of their current HP (ignores DMG immunity) and recovers an equal amount of HP (ignores PvP reduction, capped at 30% Max HP); otherwise, reduces the enemy's ATK by 16%, lasting until the next judgement (cannot be cleansed)

    (Triggers at the start of the battle)

    Uses:
    ?

  • Passive:
    10% Global ATK

    Where to Get:
    Occasionally in Bi-Weekly Spinner 2nd choice

    Effects:
    Ignore Crit and Ignore Counter increase by 12%

    Every 11s, deals 4000% Skill DMG, 800% current Basic ATK DMG (can be Crit), 800% current Combo DMG (can be Crit), and 800% current Counter DMG (can be Crit) to all enemies (ignores DMG immunity), and reduces their Skill DMG RES, Basic ATK DMG RES, Combo DMG RES, Counter DMG RES, and Pal DMG RES by 24% (cannot be cleansed) for 6s

    (Triggers at the start of the battle)

    Uses:
    Warbringer → Great artifact, especially early game

    Plume Monarch → Early game PVP utility for OS fiasco