Treasure can seem a bit overwhelming as there is lots of stuff all over the place, I will break it down as much as possible to make it as simple to understand as possible

Note: I am writing this from early access content so information may change!

Main Screen

When you load in to the mode this is what you will see, there are a bunch of “Treasures” and some extra buttons

Each Treasure gives an ‘Active’ and a ‘Passive’ stat, they also all fit into “Sets” which is how you go to equip them (From current understanding), each set has it’s own bonuses and some give “Skills”

On this screen you have;
1. “Total Bonus” ← Where you can view your total stats from all Treasures

2. Viewing bar “All”, “Owned”, “Set”, Can Star Up” ← All/Owned/Can Star Up are filters (More info on Sets below)

3. “Total” ← How many Treasures owned

4. Treasures ← More info below

5. “Treasure” ← More info below

6. “Skill” ← More info below

7. “All” ← Filter of the stats on your Treasures

8. Pages “Mortal”, “Legend”, “Ancient” ← At present only Mortal Relics are available

9. “Treasure Hunt” ← More info below

Treasure

When you click on one of the treasures you will be able to view its “Base Effect” and “Passive Effect”
If you click the (i) next to Base Effect it will show you previews of the Max levels and more extra info

Some Treasure passive effects have trigger conditions. Star-up, Awakening, and upgrading will not reset the number of times these trigger conditions can take effect

Note: I still am unclear of how the Effects work excatly but will update asap

You can also view the progress on the other Treasures in its set on the left

As I get clear information of each of the treasures, their effects and their set bonuses, they will go into a database here:


Levelling up Treasure:

You can consume excess fragments to star up Treasures. Treasures can be starred up to 10 stars

Treasures above 5 stars require Awakening items of the corresponding quality to awaken
These are the different items and their chance to drop from the draw pool:

Extra Information

Awakening is subject to certain conditions

You can consume Iceheart Essence, Resonant Thunderstone, Amber of Light, and Undying Heartfire to upgrade Treasures.

Star-up and Awakening increase a Treasure's base effects and passive effects. Upgrading increases a Treasure's passive effects

Sets & Skills

Some Treasures can form sets, if you collect all the Treasures in a set you gain additional effects (For more information go here)
Set effects increase as the star levels of Treasures in the set increase (As shown in the image)

Some sets have equippable skills. Only one Treasure Set skill can be equipped at a time.


Some sets have equippable skills. Only one Treasure Set skill can be equipped at a time

There are many skills, each have different levels based on the Star levels of the Treasures in the corresponding sets

For more information on these skills goes here


New Stats added!

Alongside this feature is 6 new stats:

1. Penetration
2. Skill Penetration
3. Pal Penetration
4. Penetration RES
5. Skill Penetration RES
6. Pal Penetration RES

When Penetration RES exceeds Penetration damage will be multiplied by 0.9 for every 1000 points

When Penetration exceeds Penetration RES damage will be increased by 10% for every 1000 points

Obtaining Treasures

There are currently only 2 ways to get relics (one of which is also impossible at current time); Draw and Shards


Main Draws

Here’s the page where you draw Treasures and their resources - to match the other Treasure types to come there is 3 spinners

You can also get the “Treasure Maps” used to spin here, up to 10 Daily for 600 Red Gems each - I would recommend getting these for the first while
You also get 2 free draws per day

There is a guarantee every 100 for a Rare Treasure

You use “Treasure Maps” for all 3 of the Treasure spinners, you will recieve the corresponding treasure type/fragments
When you obtain a complete Treasure it will automatically be converted into the corresponding number of fragments

When you obtain fragments of a Treasure above 5 stars, they will be automatically converted into Awakening items of the corresponding quality

When you have enough fragments, you can activate the treasure


Rates:

There are multiple categories that can be drawn from, each with their own rate;

Mortal Treasure Shards:
1. Uncommon Shard - 30% (2.7273% Each)
2. Rare Shard - 15% (0.6250% Each)
3. Elite Shard - 7.5% (0.4167% Each)
4. Legendary Shard - 2% (0.3333% Each)

Mortal Treasures:
1. Uncommon Treasure - 2.5% (0.2273% Each)
2. Rare Treasure - 1.25% (0.0521% Each)
3. Elite Treasure - 0.63% (0.035% Each)
4. Legendary Treasure - 0.17% (0.0283% Each)

Treasure Upgrade Items - 40.95%:
1. Iceheart Essence - 16.38%
2. Resonant Thunderstone - 12.285%
3. Amber of Light - 8.19%
4. Undying Heartfire - 4.095%


Shards

There are also these Shards, both random and selective ones

However, at present there isn’t info of how we would obtain these