Team-Up Modes

These are all the modes where you work with others to reach the objective!

Dungeons


Ruined Ancient City

In this dungeon you will team up in 3s (you can use random bots). There are 30 levels, after the first few they will release weekly until level 30
You can use the “Sweep” function inbetween level releases <- This feature unlocks after level 6

It’s recommended for at least one person in the line up to use a slowing set while the others use more DPS focussed builds

The rewards for this dungeon are; Relic Shards and Primeval Breaths. These are used to upgrade your Relics


For more tips on passing through this dungeon check out the guide below by Leroy, he goes into lots of depth and includes builds!

Ruined Ancient City Guide + Builds - By Leroy (Discord Link)


Cloud Ascension

This dungeon is a 2-Player dungeon. I highly recommend requesting help from the strongest player in your server for this

To get started you must first choose a Comrade, you can either use one of the 3 provided or request help by clicking “Comrade Recruitment”. Try to have your Comrade use a DPS set if they are the stronger of the two or use a Slow set if they are the weaker as you will likely need to slow the targets throughout this
You can change Comrade at any time, it will reset the level you are on but not move you back any difficulties

Note: If you are recieving lots of invites you can change some settings in “Assist Settings” to either change your set, turn off applications or have the applications auto accept

Once you have your Comrade you can go to Dungeon Entry and start passing through. For each level you can switch positions, there are two front (2,4) and two back (1,3). There are also bonuses that can be activated depending on these positions so make sure to select the right bonus and set yourselfs in the correct positions (List of all ‘Tactic Settings‘ below)

If a player dies they will go into ‘resting’, while in resting they will regenerate HP after each level completed, you can place people in and out of resting as much as you wish. If you feel you could do better on a completed level to try have a player higher HP for the next you can click on the complete level and click “Challenge Again”

Note: There is also the occasional level where it kills anyone on all but 1 position

  • Shield Recharge

    Characters on positions 2 and 4 gain a shield equal to 10% Max HP after battle starts, while characters on positions 1 and 3 gain 50% extra Skill Energy Regen

    (Effective only when one character stands in front of the other)

    Speed Attack Defence

    Characters on positions 2 and 4 gain a shield equal to 10% Max HP after battle starts, while characters on positions 1 and 3 gain 30% extra ATK SPD

    (Effective only when one character stands in front of the other)

    ATK & DEF Boost

    Characters on positions 2 and 4 gain 8% DMG Res, while characters on positions 1 and 3 gain 8% extra ATK

    (Effective only when one character stands in front of the other)

    Braver over time

    Increases all characters’ ATK by 1% per second after battle starts, up to 10%

    (Effective only when two characters stand in the same row)

    Tank Tactic

    All characters gain 20% DMG Res after battle starts, which is reduced by 1/4 every 5s

    (Effective only when two characters stand in the same row)

    Lifesaver

    All characters gain a shield equal to 10% Max HP after battle starts

    (Effective only when two characters stand in the same row)

    Balanced ATK & DEF

    Players in battle gain 6% DMG Res and ATK

    (Effective only when one character is resting and one is in battle)

    All-Round Protection

    Players in battle become immune to DMG for 3s after battle starts

    (Effective only when one character is resting and one is in battle)

    Perfect Recovery

    Players in battle regenerate 10% HP immediately after battle starts

    (Effective only when one character is resting and one is in battle)

    (You know have more info about this dungeon then I did, I discovered the existence of these today haha)


Each level will have its own effects like shown below, make sure to check these before going in:


As you complete Difficulties you will be able to select more rewards. The best things in here are; ‘Gems of Love’, ‘Awakening Scrolls”, “Cakes”. If you have remaining slots Uku Fruit, Mimirs Spirngs and Tickets (Skill or Pal if playing Mage or Tamer) are also good options

These rewards are given every Monday at 00:00


Snowland Crisis

In here you can go in teams of 1-4, more is recommended if you struggle however different rules apply with the stamina so less may be more beneficial

When you go in as 1 you have 720 Stamina and 240 more is available in the shop. These numbers divide equal to how many players so if there was 2 of you you would have 360 and 120 in shop

The mode now has a Sweep feature where you will be able to get straight to the boss, if there is someone stronger who can complete the dungeon and has this available then go this route as it will be much simpler

The most common build used when having to clear through the monsters is a Blitz+Stall. However the build can change if you struggle more on the boss. You can use stuff such as Nature’s Renewal or Take it slow in skills or Healing Book relic can also be good here. Once you can live/sweep it is likely you will want to use your full dps set more

A helpful thing to note is that the rewards are the same for everyone in that round. This is really helpful if you need lots of Avian Reset Potions as (if someone isn’t bothered) they can claim and check how many/if they came, they then type this into chat and you’ll see it and know whether to claim or not!


Since the release of Sweep there is much less needed to say about passing through the mode. However, if you are one of the ones in your server who is pushing it check out this guide below from Leroy, it has builds and extra tips!

Snowland Guide + Builds - By Leroy (Discord Link)

Family Brawl

Family Brawl is a Cross Server Family vs Family event. In here are more Skills you may need so try get going on this one early! It is also a great source of Awakening Scrolls and Souls

There is a shop in here, for more info on what to buy go here

Family Siege

Family Siege is a 3 day family based cross server mode. You will be placed against 3 other families (picked from your cross parking opponents) and you must work with your family, with help from the new “Shroomdolls”, to break down opponents castle defence whilst maintaining your own!

Parking Wars

This is a week long Cross-Server event, it goes from Monday until Sunday mid-day with first attack being Monday at 12:00 and it happens every week
This is arguably one of the most important events, it comes a lot down to overall activity and strength but there is some tips and tricks to maximise your potential even at a disadvantage!


Rules/Points to note:

1. Keep parked up as often as you can and ALWAYS park your higher earning mounts (Red and Above only)

2. DO NOT plunder any parking lot between 16:00 and 20:00:
When a spot is taken it enters a 4 hour grace period, if this grace period ends from 20:00
(which it would should you take one during this window) you will lose that spot overnight, a huge loss as that is an 8 hour grace period!!

3. No matter how weak you are you can always be of use, after an attack players get debuffed which could lead to your teammate finishing them - Only do these debuff attacks when you have someone around to finish otherwise you will help an opponent (You must be less than 31 levels below the person you’re trying to debuff)

Lastly, it is important to note that for parking you have 2 presets;

Manor Battle is your attacking preset, you need to change this in here if you want to change set

Parking Defense is only for your Guarding, you can either change this here or within the mode as detailed later on

Weekend Modes

This is split into two modes, Cross Server Showdown and Bounty Path. They switch every week and offer different rewards

The Cross Showdown will rewards more “Showdown Points” and the Bouny Path will offer more “Cross-Server Crystals”. These are then spent in the ‘Exchange’ tab. More info on what to get here


Cross Server Showdown

Showdown is the first of the two weekend modes, this one requires full server participation. Server points are calculated from all players in the servers top run added together, the total is then multiplied by the total number of ‘Lightspawn’ you have

You will be matched with the same servers as Parking Wars etc. The mode runs from 10:00 to 22:00 Saturday and Sunday with results being at the end on Sunday



Bounty Path

Bounty Path is a 1v1v1v1 Family vs Family Cross Server event. It occurs every other weekend on opposite weekends to Cross Server Showdown. This mode is split into two modes, one that happens during the day and one on an evening

One of these is PVP (Bounty Path) and the other PVE (Burglar Invasion), you can set presets for both seperately so make sure to do so correctly

Sailing Season

This is a week long Event where you will be matched against 1-3 other servers (You can also be in multi server server teams but this is rare). Sailing occurs for the first time on your 8th week after Server launch (On the Monday), it will then occur every 28 days. The objective is to gain enough ‘Merit’ and capture the ‘Prison’

Drakebone Sanctum

Drakebone Sanctum is the best place to earn Guardian Summons and Remold Tokens so it is vital you do as much as you can each time it comes! It is a 1-4 player mode, I highly recommend having 4 as there are options to help each other and a teams ranking

You can change your outfit on the main screen, make sure this is your PVP set, you don’t need to actually fight the monsters they’re just done off the in-mode stats you have! (Which are based on your highest ever power)

This mode contains lots of white gem spending, for information on this go here
There is also shop to spend event currency, for advice on what to get go here

Shroomie Tournament

The Shroomie Tournament is a cross-server battle mode for one or two player teams divided into six stages